Deck Building

Riftbound Legends List: All 58 Legends by Set and Domain (Proving Grounds to Radiance)

Ultima Cards Riftbound Legends list cover: a fanned hand of Overnumbered Legend cards, including Seraphine, Jinx, Azir and Ekko, under six domain-coloured lights

There are 58 Riftbound Legends across the game's first five sets plus the Proving Grounds box, and every deck starts with one. This page lists all of them by set and by domain pair, with a short summary of what each Legend does, so you can find a Legend that fits the way you like to play before you buy a single card.

Last checked October 21, 2026, against Riot's official card gallery. Card text below is summarized in plain English. Check the gallery for exact wording before a tournament.

How Riftbound Legends work

Your Legend sits face-up beside your deck all game. It does three jobs:

  • It sets your two domains. Every card in your main deck and rune deck must come from those two domains. Our Riftbound domains guide explains what each one is good at.
  • It names your champion. Your deck must include a Chosen Champion unit with the same champion name, and your signature cards must share that champion tag.
  • It gives you an ability you can use every game, often by exhausting it.

Every Legend's standard printing is a Rare, and every Legend from Origins onward also has an Overnumbered version for collectors. Our Riftbound deck building guide covers the full construction rules.

Riftbound Legends at a glance

Set Code Legends
Proving Grounds OGS 4
Origins OGN 12
Spiritforged SFD 12
Unleashed UNL 12
Vendetta VEN 9
Radiance RAD 9
Total 58

Master Yi is the only champion with two Legends (Wuju Bladesman and Wuju Master), so the 58 Legends cover 57 champions.

Proving Grounds Legends (OGS)

The four Riftbound Proving Grounds Legends: Annie, Master Yi, Lux and Garen, with their domains
The four Proving Grounds Legends. Card images © Riot Games.

The learn-to-play box shipped with four Legends. They're fully Standard-legal.

Champion Legend Domains What it does
Annie Dark Child Fury / Chaos Readies 2 runes at the end of your turn
Master Yi Wuju Bladesman Calm / Body A unit defending alone gets +2 Might
Lux Lady of Luminosity Mind / Order Draw 1 when you play a spell costing 5+
Garen Might of Demacia Body / Order Draw 2 when you conquer with 4+ units there

Origins Legends (OGN)

All 12 Riftbound Origins Legend cards, from Kai'Sa to Sett, with each Legend's two domains
All 12 Origins Legends. Card images © Riot Games.
Champion Legend Domains What it does
Kai'Sa Daughter of the Void Fury / Mind Adds power of any domain, for spells only
Volibear Relentless Storm Fury / Body Channels a rune when you play a Mighty unit
Jinx Loose Cannon Fury / Chaos Draws 1 at the start of your turn if your hand is nearly empty
Darius Hand of Noxus Fury / Order Adds 1 Energy once you've played a card that turn (Legion)
Ahri Nine-Tailed Fox Calm / Mind Enemy attackers at your battlefields get -1 Might
Lee Sin Blind Monk Calm / Body Pay 1 to buff a friendly unit
Yasuo Unforgiven Calm / Chaos Pay 2 to move a unit to or from your base
Leona Radiant Dawn Calm / Order Buff a unit whenever you stun an enemy
Teemo Swift Scout Mind / Chaos Cheaper Hidden cards, and returns Teemo to hand
Viktor Herald of the Arcane Mind / Order Pay 1 to make a 1-Might Recruit token
Miss Fortune Bounty Hunter Body / Chaos Gives a unit Ganking for the turn
Sett The Boss Body / Order Saves a dying buffed unit by recalling it to base

Spiritforged Legends (SFD)

All 12 Riftbound Spiritforged Legend cards, from Rumble to Fiora, with each Legend's two domains
All 12 Spiritforged Legends. Card images © Riot Games.
Champion Legend Domains What it does
Rumble Mechanized Menace Fury / Mind Your Mechs have Shield
Lucian Purifier Fury / Body Your Equipment give Assault
Draven Glorious Executioner Fury / Chaos Draw 1 when you win a combat
Rek'Sai Void Burrower Fury / Order On conquer, reveal 2 and play one
Ornn Fire Below the Mountain Calm / Mind Adds power for gear and gear abilities
Jax Grandmaster at Arms Calm / Body Moves Equipment between your units
Irelia Blade Dancer Calm / Chaos Readies a unit you choose; readies itself on conquer
Azir Emperor of the Sands Calm / Order Makes Sand Soldier tokens after you play Equipment
Ezreal Prodigal Explorer Mind / Chaos Draws 1 after you choose enemies twice in a turn
Renata Glasc Chem-Baroness Mind / Order Makes Gold when you or an ally hold
Sivir Battle Mistress Body / Chaos Makes Gold when you recycle a rune
Fiora Grand Duelist Body / Order Channels a rune when a unit becomes Mighty

Unleashed Legends (UNL)

All 12 Riftbound Unleashed Legend cards, from Jhin to Poppy, with each Legend's two domains
All 12 Unleashed Legends. Card images © Riot Games.
Champion Legend Domains What it does
Jhin Virtuoso Fury / Mind Banks big spells; the fourth one ramps you 4 runes
Rengar Pridestalker Fury / Body +1 Might to a unit whenever you play a unit
Pyke Bloodharbor Ripper Fury / Chaos Returns a unit to hand and makes Gold
Vi Piltover Enforcer Fury / Order Readies a unit after a big conquer
Lillia Bashful Bloom Calm / Mind Makes temporary 3-Might Sprites, cheaper over time
Master Yi Wuju Master Calm / Body Levels up: +1 Might at 6 XP, units enter ready at 11
Vex Gloomist Calm / Chaos Draw 1 when you or an ally hold
Ivern Green Father Calm / Order Turns battlefields into Brush for animal units
Diana Scorn of the Moon Mind / Chaos Adds Energy for use in showdowns
LeBlanc Deceiver Mind / Order Makes a Reflection copy of a unit
Kha'Zix Voidreaver Body / Chaos Gains XP from winning combats, spends it on buffs and moves
Poppy Keeper of the Hammer Body / Order Gains XP from holding, spends it to draw

Vendetta Legends (VEN)

All 9 Riftbound Vendetta Legend cards, from Akali to Kennen, with each Legend's two domains
All 9 Vendetta Legends. Card images © Riot Games.

Vendetta's Legends lean on Empower, a status a Legend gains and then spends for an effect.

Champion Legend Domains What it does
Akali Rogue Assassin Fury / Calm Pulls a unit out of a showdown to base
Renekton Butcher of the Sands Fury / Body Turns runes into Energy for units
Zed Master of Shadows Fury / Chaos Empowers when you banish your cards; loots
Nasus Curator of the Sands Calm / Mind Readies 2 runes after a 7+ cost play
Shen Eye of Twilight Calm / Order Gives a unit Tank for the turn
Jayce Defender of Tomorrow Mind / Body Readies your gear
Mel Soul's Reflection Mind / Chaos Gives an enemy unit -2 Might
Ambessa Matriarch of War Body / Order Readies a unit
Kennen Heart of the Tempest Order / Chaos Gives a unit Assault 2

Radiance Legends (RAD)

All 9 Riftbound Radiance Legend cards, from Ekko to Jarvan IV, with each Legend's two domains
All 9 Radiance Legends. Card images © Riot Games.

The nine newest Legends arrived with Riftbound Radiance on October 23, 2026.

Champion Legend Domains What it does
Ekko Boy Who Shattered Time Fury / Mind Makes your next unit much cheaper, but it dies at end of turn
Ziggs Hexplosives Expert Fury / Chaos Plays Bomb tokens with Deploy to battlefields
Mordekaiser Iron Revenant Fury / Order Banishes from your trash to add power for units and gear
Orianna Lady of Clockwork Calm / Mind Turns one of your gear into a unit
K'Sante Pride of Nazumah Calm / Body Gives a unit Assault equal to its Shield
Riven The Exile Calm / Chaos Units you play to your battlefields enter ready
Seraphine Starry-Eyed Songstress Mind / Order Exhaust three units to make a spell cost 2 less
Evelynn Agony's Embrace Body / Chaos Draws when you play cards from face down
Jarvan IV Exemplar of Demacia Body / Order Moves a unit to where you play a Deploy gear

Riftbound Legends by domain pair

Six domains make 15 possible pairs. Riot has filled some pairs much more than others, which matters if you love a domain combination but want options.

Domain pair Legends
Fury / Calm Akali
Fury / Mind Kai'Sa, Rumble, Jhin, Ekko
Fury / Body Volibear, Lucian, Rengar, Renekton
Fury / Chaos Annie, Jinx, Draven, Pyke, Zed, Ziggs
Fury / Order Darius, Rek'Sai, Vi, Mordekaiser
Calm / Mind Ahri, Ornn, Lillia, Nasus, Orianna
Calm / Body Master Yi (×2), Lee Sin, Jax, K'Sante
Calm / Chaos Yasuo, Irelia, Vex, Riven
Calm / Order Leona, Azir, Ivern, Shen
Mind / Body Jayce
Mind / Chaos Teemo, Ezreal, Diana, Mel
Mind / Order Lux, Viktor, Renata Glasc, LeBlanc, Seraphine
Body / Chaos Miss Fortune, Sivir, Kha'Zix, Evelynn
Body / Order Garen, Sett, Fiora, Poppy, Ambessa, Jarvan IV
Order / Chaos Kennen

Fury / Chaos and Body / Order have six Legends each. Three pairs (Fury / Calm, Mind / Body and Order / Chaos) have only one, all from Vendetta.

How to choose your first Riftbound Legend

  1. Start from a playstyle, not a tier list. Do you want to attack early, build a big board, or control the game with spells? Your domains decide that more than any single card.
  2. Read the Legend ability as your game plan. Rengar wants you to play lots of units. Seraphine wants a wide board and spells. Jhin wants expensive spells. If the ability doesn't excite you, the deck won't either.
  3. Check your champion's cards. You need a Chosen Champion and up to three signature cards for that champion. Champions with more printed support give you more room to build.
  4. Pick a pair with depth. A pair with four or more Legends usually has a deeper card pool, because every Legend in that pair adds cards for those domains.
  5. Price out the core. Legends and their champion units are the cards you'll need first. Buying them as singles is usually cheaper than opening boxes to find them, as our singles vs. booster boxes guide explains.

Collecting Riftbound Legends

Every Legend has a standard Rare printing. Every Legend from Origins onward also has an Overnumbered version, with a collector number above the set size (Rengar, Pridestalker is UNL-183 as a Rare and UNL-227 as an Overnumbered, for example). Many also have an artist-signed version, marked with an asterisk after the collector number, such as UNL-227*. The four Proving Grounds Legends have only their original printing so far. Our overnumbered and Signature guide explains how to tell them apart.

Riot also makes Overnumbered Foil Plated Legends as premier-event prizes. At the 2026 Regional Championships, the top 58 finishers draft from 58 of them in finishing order, and Riot said in August that the Proving Grounds Legends would get newly commissioned art for this program. See our Riftbound Regional Championships guide for how that prize works.

Frequently asked questions

How many Legends are in Riftbound?

58 as of Radiance: 4 from Proving Grounds, 12 each from Origins, Spiritforged and Unleashed, and 9 each from Vendetta and Radiance.

What are the Riftbound Radiance Legends?

Ekko, Ziggs, Mordekaiser, Orianna, K'Sante, Riven, Seraphine, Evelynn and Jarvan IV.

Can I use two Legends in one deck?

No. You choose one Legend. The exception is Radiance's Neeko, Blending In, a unit that can temporarily add up to three extra Legends you picked during deck building to your Legend Zone while it's on the board.

Which champion has two Legends?

Master Yi: Wuju Bladesman from Proving Grounds and Wuju Master from Unleashed.

Are Proving Grounds Legends tournament-legal?

Yes. Proving Grounds cards are Standard-legal, as long as they aren't on the Riftbound ban list.

Find your Legend

Once you've picked a Legend, look up its champion unit and signature cards in our Riftbound singles, and see every Riftbound set in order if a set code is unfamiliar.

Reading next

Ultima Cards Riftbound rules update cover: Neeko, Blending In between Orianna and The Ball on a blueprint grid, tagged Deploy, Show Off, Disarm and Errata
Ultima Cards Riftbound rules update cover: Neeko, Blending In between Orianna and The Ball on a blueprint grid, tagged Deploy, Show Off, Disarm and Errata

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