Collecting

Riftbound Rarities Explained: Pack Contents, Showcase Cards and Pull Rates

Ultima Cards Riftbound guide cover: Rarities & pull rates

Riftbound has two layers of rarity: the functional rarities that tell you how powerful or complex a card is, and the Showcase treatments that collectors chase. This guide covers both Riftbound rarities, explains what's in every booster pack and gives realistic pull rates, so you know what to expect before you open a box or price out a single.

Riftbound rarities at a glance

Rarity Frame or finish What it usually means
Common Bronze Simple, core cards
Uncommon Silver Slightly more complex or niche cards
Rare Gold Legends and strong effects
Epic Gold, with rainbow foil Champion units and signature spells
Alternate art New artwork A Showcase version of an existing card, slightly rarer than an Epic
Overnumbered Special illustration, cold foil and spot UV The main collector chase in each set
Signature overnumbered Overnumbered, plus a gold-foil artist signature About 1 in 10 overnumbered pulls
Ultimate Unique treatment Appears in fewer than 0.1% of packs; not in every set
Promo Marked with a "P" or a "b" collector number Event and promotional distribution

The rarity symbol is printed on every card, next to its set code and collector number. If you're unsure about a card's rarity, the collector number is the quickest check: overnumbered cards are numbered above the set's base count, which is where the name comes from.

What's in a Riftbound booster pack?

Every standard Riftbound booster has 14 cards:

  • 7 Common-tier cards
  • 3 Uncommon-tier cards
  • 2 Rare- or Epic-tier cards
  • 1 foil card of any rarity
  • 1 rune or token

The foil slot and the Rare/Epic slots are where Showcase cards appear. Pack contents can vary slightly between products, so check the official product page for special boosters.

Riftbound pull rates

Riot doesn't publish exact odds for most Showcase rarities. The official figures are for Ultimate cards: in general they appear in fewer than 0.1% of booster packs, and Riot puts the Radiance Ultimate Rare at about 0.025%, roughly one in 4,000 packs. Everything else comes from large community box openings, so treat these as averages, not promises:

Card Approximate rate
Epic About 6–7 per booster display
Alternate art About 2–4 per booster display
Overnumbered About 1 in 3 displays (roughly 1 in 70 packs)
Signature overnumbered About 1 in 30 displays (roughly 1 in 700 packs)
Ultimate Fewer than 1 in 1,000 packs (official); Radiance's is about 1 in 4,000 (0.025%, official)

Two things follow from those numbers. First, a single booster display will usually not contain an overnumbered card. Second, chasing one specific Signature card by opening packs is extremely expensive. If you want one particular card, buy the single.

Alternate art vs. overnumbered: what's the difference?

Both are Showcase cards, which leads to confusion. An alternate art card has new artwork but sits inside the normal collector numbering and plays exactly like the base card. An overnumbered card gets a special illustration, cold foil and spot UV treatment, and a collector number past the base set. Overnumbered cards are printed in much smaller numbers, and how many each set has depends partly on artist availability. Read our Riftbound overnumbered and Signature guide for a closer look at the top chase tier.

Do rarities affect gameplay?

No. A Showcase version of a card is functionally identical to the base version, and both count toward the same 3-copy limit. You can play an overnumbered card in a tournament exactly like its Common-frame equivalent. Many players buy the base version for their deck and collect the Showcase version separately.

How to protect high-rarity Riftbound cards

Foil and Showcase cards are more vulnerable to curling, scratches and edge wear than regular cards. Sleeve them straight out of the pack. For anything valuable, use a perfect-fit inner sleeve plus an outer sleeve, then a toploader or binder. Our Riftbound sleeves and storage guide covers the right sizes. For your best pulls, consider grading. See our guide to grading Riftbound cards.

Should you open packs or buy singles?

Open packs if you enjoy the opening itself and want a broad spread of a set. Buy singles if you want specific cards. With an overnumbered card appearing in only about one display in three, singles are usually the cheaper route to any particular chase card. Our Riftbound singles vs. booster boxes post runs through the maths, and you can browse Riftbound singles by card name and printing.

Frequently asked questions

What is the rarest Riftbound card?

Ultimate cards are the rarest, appearing in fewer than 0.1% of booster packs, and not every set has one. Below that, Signature overnumbered cards are the hardest regular chase cards.

How many cards are in a Riftbound booster pack?

14: 7 Commons, 3 Uncommons, 2 Rare or Epic cards, 1 foil of any rarity and 1 rune or token.

What does overnumbered mean in Riftbound?

An overnumbered card has a collector number above the set's base card count. These are special-illustration Showcase cards printed in very small numbers.

Are Riftbound Signature cards signed by hand?

No. Signature overnumbered cards carry the artist's signature printed in gold foil as part of the card. They are not hand-signed.

Are Showcase cards legal in tournaments?

Yes. Showcase versions are functionally identical to the base card and follow the same copy limits.

Reading next

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